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Curriculum Vitae
Curriculum Vitae
Personal Profile
I am Morgan Pryor, a 24 Year-old Generalist/Gameplay Programmer. I've gained a high level of expertise in both C++ and C# over my 5 learning to make games. My journey includes professional use of Unreal Engine as well as Academic and Personal exposure to Unity, showcasing my adaptability. With a year of industry experience in an Agile working environment, I excel in collaborating seamlessly with art, design, and QA teams to bring innovative gaming experiences to life. Maintaining an exceptional bar for quality through Peer Code Reviews via Swarm.
Python Learning Game
EMPLOYMENT
Roles:
Solo Developer
2 Weeks
• Short Turnaround
• Gameplay Programming
• Puzzle Game
• Flexible Brief
• Project Managment
• WebGL Based
• Unity C#
Binger Ninja
UNIVERSITY PROJECT
Roles:
Level Programmer /
QA Manager /
UI & Item Artist
• Studio Project
• Multi-disciplined
• Teamwork Skills
• Unity C#
• Project Management
• 64Kbs File
• Waterfall Development
• Published on Steam & Itch.IO
Magnum Opus
UNIVERSITY PROJECT
Roles:
Solo Developer
• Final Major Project
• Game Design
• Unity C#
• Unity Plugins + HDRP
• Project Management
• Tower Defence / Looter
• Workpackage Estimation
• Published on Itch.IO
Education
Solent University
BSc Computer Games
(Software Development)
+ Foundation in Digital Arts
Noteworthy Units
Gameplay and Game Design
92%
Advanced Games Programming (DX11)
87%
Mobile Game Fundamentals
83%
Final Major Project
74%
Final Weighted Average
77%
Rutland County College
A-levels
Maths
Physics
Chemistry (AS)
Skills
C++
C#
Unity
Unreal
Swarm
Confluence
Teams
P4V & Plastic SCM
Development Methodologies
Object-Oriented Programming
Data-Driven Development
Agile
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